M:tG card similarity search
1UR · Legendary Creature — Human Bard
Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by {2}. (During your turn, you may pay {2} and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever you cast your second spell each turn, goad target creature an opponent controls. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Vernal Equinox | 3G | Enchantment | Any player may cast creature and enchantment spells as though they had flash. |
Dawnglare Invoker | 2W | Creature — Kor Wizard | Flying {8}: Tap all creatures target player controls. 2/1 |
Nostalgic Dreams | GG | Sorcery | As an additional cost to cast this spell, discard X cards. Return X target cards from your graveyard to your hand. Exile Nostalgic Dreams. |
Quarantine Field | XXWW | Enchantment | Quarantine Field enters the battlefield with X isolation counters on it. When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield. |
Goblin Grenade | R | Sorcery | As an additional cost to cast this spell, sacrifice a Goblin. Goblin Grenade deals 5 damage to any target. |
The Tyrant | Hero | Exile The Tyrant: Creatures your opponents control get -1/-1 until end of turn. | |
Launch Party | 3B | Instant | As an additional cost to cast this spell, sacrifice a creature. Destroy target creature. Its controller loses 2 life. |
Cabal Paladin | 3B | Creature — Human Knight | Whenever you cast a historic spell, Cabal Paladin deals 2 damage to each opponent. (Artifacts, legendaries, and Sagas are historic.) 4/2 |
No One Left Behind | 4B | Sorcery | This spell costs {3} less to cast if it targets a creature card with mana value 3 or less. Return target creature card from your graveyard to the battlefield. |
Kraum, Ludevic's Opus | 3UR | Legendary Creature — Zombie Horror | Flying, haste Whenever an opponent casts their second spell each turn, draw a card. Partner (You can have two commanders if both have partner.) 4/4 |