M:tG card similarity search
1U · Enchantment — Aura
Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature gets +1/+1. Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Name | Mana | Type | Text |
---|---|---|---|
Return to the Earth | 3G | Instant | Destroy target artifact, enchantment, or creature with flying. |
Deepwood Drummer | 1G | Creature — Human Spellshaper | {G}, {T}, Discard a card: Target creature gets +2/+2 until end of turn. 1/1 |
Flowering of the White Tree | WW | Legendary Enchantment | Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1. |
Infantry Veteran | W | Creature — Human Soldier | {T}: Target attacking creature gets +1/+1 until end of turn. 1/1 |
Maul of the Skyclaves | 2W | Artifact — Equipment | When Maul of the Skyclaves enters the battlefield, attach it to target creature you control. Equipped creature gets +2/+2 and has flying and first strike. Equip {2}{W}{W} |
Scion of Shiv | 2RR | Creature — Dragon | Flying {2}{R}: Scion of Shiv perpetually gets +1/+0. 3/3 |
Thran Golem | 5 | Artifact Creature — Golem | As long as Thran Golem is enchanted, it gets +2/+2 and has flying, first strike, and trample. 3/3 |
Distemper of the Blood | 1R | Sorcery | Target creature gets +2/+2 and gains trample until end of turn. Madness {R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |
Hero's Heirloom | 2 | Artifact — Equipment | Equipped creature gets +2/+1. As long as equipped creature is legendary, it has trample and haste. Equip {2} |
Awaken the Bear | 2G | Instant | Target creature gets +3/+3 and gains trample until end of turn. |