Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Ego Drain

B · Sorcery

Target opponent reveals their hand. You choose a nonland card from it. That player discards that card. If you don't control a Faerie, exile a card from your hand.

Similar cards

Color identity:
NameManaTypeText
Flay 3BSorcery Target player discards a card at random. Then that player discards another card at random unless they pay {1}.
Nimble Larcenist WUBCreature — Bird Rogue Flying When Nimble Larcenist enters the battlefield, target opponent reveals their hand. You choose an artifact, instant, or sorcery card from it and exile that card. 2/1
Vault 21: House Gambit 1REnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Discard a card, then draw a card. III — Reveal up to five nonland cards from your hand. For each of those cards that has the same mana value as another card revealed this way, create a Treasure token.
Search Warrant WUSorcery Target player reveals their hand. You gain life equal to the number of cards in that player's hand.
Covetous Urge U/BU/BU/BU/BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Psychic Intrusion 3UBSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Psychotic Episode 1BBSorcery Target player reveals their hand and the top card of their library. You choose a card revealed this way. That player puts the chosen card on the bottom of their library. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Psychic Miasma 1BSorcery Target player discards a card. If a land card is discarded this way, return Psychic Miasma to its owner's hand.
Shocker 1RCreature — Insect Whenever Shocker deals damage to a player, that player discards all the cards in their hand, then draws that many cards. 1/1
Magus of the Jar 3UUCreature — Human Wizard {T}, Sacrifice Magus of the Jar: Each player exiles all cards from their hand face down and draws seven cards. At the beginning of the next end step, each player discards their hand and returns to their hand each card they exiled this way. 3/3
Page 18