M:tG card similarity search
2GG · Enchantment Creature — Spirit
Constellation — Whenever Eidolon of Blossoms or another enchantment enters the battlefield under your control, draw a card. 2/2
Name | Mana | Type | Text |
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Graven Abomination | 3 | Artifact Creature — Horror | Whenever Graven Abomination attacks, exile target card from defending player's graveyard. 3/1 |
Robobrain War Mind | 3U | Artifact Creature — Robot | Robobrain War Mind's power is equal to the number of cards in your hand. When Robobrain War Mind enters the battlefield, you get an amount of {E} (energy counters) equal to the number of artifact creatures you control. Whenever Robobrain War Mind attacks, you may pay {E}{E}{E}. If you do, draw a card. */5 |
Sandsteppe Scavenger | 4G | Creature — Dog Scout | When Sandsteppe Scavenger enters the battlefield, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.) 2/2 |
Fire-Omen Crane | 3RR | Creature — Bird Spirit | Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Fire-Omen Crane attacks, it deals 1 damage to target creature an opponent controls. 3/3 |
Thalia and The Gitrog Monster | 1WBG | Legendary Creature — Human Frog Horror | First strike, deathtouch You may play an additional land on each of your turns. Creatures and nonbasic lands your opponents control enter the battlefield tapped. Whenever Thalia and The Gitrog Monster attacks, sacrifice a creature or land, then draw a card. 4/4 |
Cadric, Soul Kindler | 2RW | Legendary Creature — Dwarf Wizard | The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent enters the battlefield under your control, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step. 4/3 |
Desolate Lighthouse | Land | {T}: Add {C}. {1}{U}{R}, {T}: Draw a card, then discard a card. | |
Tel-Jilad Defiance | 1G | Instant | Target creature gains protection from artifacts until end of turn. Draw a card. |
Saruli Gatekeepers | 3G | Creature — Elf Warrior | When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, you gain 7 life. 2/4 |
Dress Down | 1U | Enchantment | Flash When Dress Down enters the battlefield, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice Dress Down. |