Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eidolon of Rhetoric

2W · Enchantment Creature — Spirit

Each player can't cast more than one spell each turn. 1/4

Similar cards

Color identity:
NameManaTypeText
Share the Spoils 1REnchantment When Share the Spoils enters the battlefield or an opponent loses the game, exile the top card of each player's library. During each player's turn, that player may play a land or cast a spell from among cards exiled with Share the Spoils, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their library.
Inkfathom Infiltrator U/BU/BCreature — Merfolk Rogue Inkfathom Infiltrator can't block and can't be blocked. 2/1
Out of Air 2UUInstant This spell costs {2} less to cast if it targets a creature spell. Counter target spell.
Elvish Spirit Guide 2GCreature — Elf Spirit Exile Elvish Spirit Guide from your hand: Add {G}. 2/2
Nightkin Ambusher 2UBCreature — Mutant Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When Nightkin Ambusher enters the battlefield, target player gets four rad counters. Nightkin Ambusher can't be blocked as long as defending player has a rad counter. 4/4
Wizards of Thay 3UCreature — Human Wizard Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Instant and sorcery spells you cast cost {1} less to cast. You may cast sorcery spells as though they had flash. 3/3
Tajuru Preserver 1GCreature — Elf Shaman Spells and abilities your opponents control can't cause you to sacrifice permanents. 2/1
Godhunter Octopus 5UCreature — Octopus Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. 5/5
Gorilla War Cry 1RInstant Cast this spell only during combat before blockers are declared. All creatures gain menace until end of turn. (They can't be blocked except by two or more creatures.) Draw a card at the beginning of the next turn's upkeep.
Yuan-Ti Scaleshield 2GInstant Permanents you control gain hexproof and indestructible until end of turn. Seek a creature card if an opponent has cast a spell with mana value 3 or less this turn.
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