M:tG card similarity search
1W · Enchantment Creature — Human Samurai
Whenever a Samurai or Warrior you control attacks alone, it gets +1/+1 until end of turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Bedeck | B/RB/R | Instant | Target creature gets +3/-3 until end of turn. |
| Flowstone Infusion | R | Instant | Target creature gets +2/-2 until end of turn. |
| Lash of Malice | B | Instant | Target creature gets +2/-2 until end of turn. |
| Spatial Contortion | 1C | Instant | ({C} represents colorless mana.) Target creature gets +3/-3 until end of turn. |
| Mardu Roughrider | 2RWB | Creature — Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. 5/4 |
| Stonehoof Chieftain | 7G | Creature — Centaur Warrior | Trample, indestructible Whenever another creature you control attacks, it gains trample and indestructible until end of turn. 8/8 |
| Marshaling Cry | 1WW | Sorcery | Creatures you control get +1/+1 and gain vigilance until end of turn. Cycling {2} ({2}, Discard this card: Draw a card.) Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
| Belbe's Armor | 3 | Artifact | {X}, {T}: Target creature gets -X/+X until end of turn. |
| Briar Shield | G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn. |
| Accursed Horde | 3B | Creature — Zombie | {1}{B}: Target attacking Zombie gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) 3/3 |