Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eightfold Maze

2W · Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step. Destroy target attacking creature.

Similar cards

Color identity:
NameManaTypeText
Cultivator of Blades 3GGCreature — Elf Artificer Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it or create two 1/1 colorless Servo artifact creature tokens.) Whenever Cultivator of Blades attacks, you may have other attacking creatures get +X/+X until end of turn, where X is Cultivator of Blades's power. 1/1
Lagoon Breach 1UInstant — Adventure The owner of target attacking creature you don't control puts it on the top or bottom of their library.
Gnoll Hunter 1GCreature — Gnoll Pack tactics — Whenever Gnoll Hunter attacks, if you attacked with creatures with total power 6 or greater this combat, put a +1/+1 counter on Gnoll Hunter. 2/2
Jackal Familiar RCreature — Jackal Jackal Familiar can't attack or block alone. 2/2
Curse of Inertia 2UEnchantment — Aura Curse Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.
Consul's Shieldguard 3WCreature — Dwarf Soldier When Consul's Shieldguard enters the battlefield, you get {E}{E} (two energy counters). Whenever Consul's Shieldguard attacks, you may pay {E}. If you do, another target attacking creature gains indestructible until end of turn. 3/4
Kellan's Lightblades 1WInstant Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) Kellan's Lightblades deals 3 damage to target attacking or blocking creature. If this spell was bargained, destroy that creature instead.
Vengeful Dreams WWInstant As an additional cost to cast this spell, discard X cards. Exile X target attacking creatures.
Relentless Raptor RWCreature — Dinosaur Vigilance Relentless Raptor attacks or blocks each combat if able. 3/3
Two-Handed Axe 2RArtifact — Equipment Whenever equipped creature attacks, double its power until end of turn. Equip {1}{R}
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