Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Eladamri's Vineyard

G · Enchantment

At the beginning of each player's precombat main phase, that player adds {G}{G}.

Similar cards

Color identity:
NameManaTypeText
Drought 2WWEnchantment At the beginning of your upkeep, sacrifice Drought unless you pay {W}{W}. Spells cost an additional "Sacrifice a Swamp" to cast for each black mana symbol in their mana costs. Activated abilities cost an additional "Sacrifice a Swamp" to activate for each black mana symbol in their activation costs.
Mutalith Vortex Beast 4URCreature — Mutant Beast Trample Warp Vortex — When Mutalith Vortex Beast enters the battlefield, flip a coin for each opponent you have. For each flip you win, draw a card. For each flip you lose, Mutalith Vortex Beast deals 3 damage to that player. 6/6
Call of the Ring 1BEnchantment At the beginning of your upkeep, the Ring tempts you. Whenever you choose a creature as your Ring-bearer, you may pay 2 life. If you do, draw a card.
Tempted by the Oriq 1UUUSorcery For each opponent, gain control of up to one target creature or planeswalker that player controls with mana value 3 or less.
Final Strike 2BBSorcery As an additional cost to cast this spell, sacrifice a creature. Final Strike deals damage to target opponent or planeswalker equal to the sacrificed creature's power.
Surprise Deployment 3WInstant Cast this spell only during combat. You may put a nonwhite creature card from your hand onto the battlefield. At the beginning of the next end step, return that creature to your hand. (Return it only if it's on the battlefield.)
Emissary of Hope 1WWCreature — Spirit Flying Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls. 2/1
Sun Droplet 2Artifact Whenever you're dealt damage, put that many charge counters on Sun Droplet. At the beginning of each upkeep, you may remove a charge counter from Sun Droplet. If you do, you gain 1 life.
Lightning Phoenix 2RCreature — Phoenix Flying, haste Lightning Phoenix can't block. At the beginning of your end step, if an opponent was dealt 3 or more damage this turn, you may pay {R}. If you do, return Lightning Phoenix from your graveyard to the battlefield. 2/2
Lightning Blow 1WInstant Target creature gains first strike until end of turn. Draw a card at the beginning of the next turn's upkeep.
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