M:tG card similarity search
2BG · Enchantment
Attacking Elves you control have deathtouch. Whenever an Elf you control dies, each opponent loses 1 life and you gain 1 life.
| Name | Mana | Type | Text |
|---|---|---|---|
| Quick Draw | R | Instant | Target creature you control gets +1/+1 and gains first strike until end of turn. Creatures target opponent controls lose first strike and double strike until end of turn. |
| Hooded Brawler | 2G | Creature — Naga Warrior | You may exert Hooded Brawler as it attacks. When you do, it gets +2/+2 until end of turn. (An exerted creature won't untap during your next untap step.) 3/2 |
| Academy Rector | 3W | Creature — Human Cleric | When Academy Rector dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle. 1/2 |
| Brazen Wolves | 2R | Creature — Wolf | Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3 |
| Disrupt Decorum | 2RR | Sorcery | Goad all creatures you don't control. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.) |
| Archpriest of Shadows | 3BB | Creature — Human Warlock | Backup 1 (When this creature enters the battlefield, put a +1/+1 counter on target creature. If that's another creature, it gains the following abilities until end of turn.) Deathtouch Whenever this creature deals combat damage to a player or battle, return target creature card from your graveyard to the battlefield. 4/4 |
| Chasm Guide | 3R | Creature — Goblin Scout Ally | Rally — Whenever Chasm Guide or another Ally enters the battlefield under your control, creatures you control gain haste until end of turn. 3/2 |
| Garruk, Cursed Huntsman | 4BG | Legendary Planeswalker — Garruk | [0]: Create two 2/2 black and green Wolf creature tokens with "When this creature dies, put a loyalty counter on each Garruk you control." [−3]: Destroy target creature. Draw a card. [−6]: You get an emblem with "Creatures you control get +3/+3 and have trample." Loyalty 5 |
| Ill-Tempered Cyclops | 3R | Creature — Cyclops | Trample {5}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.) 3/3 |
| Kenzo the Hardhearted | Legendary Creature — Human Samurai | Double strike; bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 3/4 |