M:tG card similarity search
4GGG · Creature — Wurm
Trample When Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7. As long as you have 7 or more life, damage that would reduce your life total to less than 7 reduces it to 7 instead. 7/7
Name | Mana | Type | Text |
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Keeper of the Light | WW | Creature — Human Wizard | {W}, {T}: Choose target opponent who had more life than you did as you activated this ability. You gain 3 life. 1/2 |
Life Burst | 1W | Instant | Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard. |
Renewing Dawn | 1W | Sorcery | You gain 2 life for each Mountain target opponent controls. |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Hallow | W | Instant | Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way. |
Enatu Golem | 6 | Artifact Creature — Golem | When Enatu Golem dies, you gain 4 life. 3/5 |
Sanctum of Serra | Plane — Serra’s Realm | When you planeswalk away from Sanctum of Serra, destroy all nonland permanents. Whenever chaos ensues, you may have your life total become 20. | |
Rebirth | 3GGG | Sorcery | Remove Rebirth from your deck before playing if you're not playing for ante. Each player may ante the top card of their library. If a player does, that player's life total becomes 20. |
Vampiric Spirit | 2BB | Creature — Spirit | Flying When Vampiric Spirit enters the battlefield, you lose 4 life. 4/3 |
Overgrown Arch | 1G | Creature — Plant Wall | Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4 |