Card Codex

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17 May 2024: Card library updated.

Eldrazi Temple

· Land

{T}: Add {C}. {T}: Add {C}{C}. Spend this mana only to cast colorless Eldrazi spells or activate abilities of colorless Eldrazi.

Similar cards

Color identity:
NameManaTypeText
Seafloor Debris Land Seafloor Debris enters the battlefield tapped. {T}: Add {U}. {T}, Sacrifice Seafloor Debris: Add one mana of any color.
Timberland Ruins Land Timberland Ruins enters the battlefield tapped. {T}: Add {G}. {T}, Sacrifice Timberland Ruins: Add one mana of any color.
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Hardbristle Bandit 1GCreature — Plant Rogue {T}: Add one mana of any color. Whenever you commit a crime, untap Hardbristle Bandit. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) 1/1
Temple of the Dead Land (Transforms from Aclazotz, Deepest Betrayal.) {T}: Add {B}. {2}{B}, {T}: Transform Temple of the Dead. Activate only if a player has one or fewer cards in hand and only as a sorcery.
Suntouched Myr 3Artifact Creature — Myr Sunburst (This enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) 0/0
Birgi, God of Storytelling 2RLegendary Creature — God Whenever you cast a spell, add {R}. Until end of turn, you don't lose this mana as steps and phases end. Creatures you control can boast twice during each of your turns rather than once. 3/3
Opal Palace Land {T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters the battlefield with a number of additional +1/+1 counters on it equal to the number of times it's been cast from the command zone this game.
Detention Vortex WEnchantment — Aura Enchant nonland permanent Enchanted permanent can't attack or block, and its activated abilities can't be activated. {3}: Destroy Detention Vortex. Only your opponents may activate this ability and only as a sorcery.
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