M:tG card similarity search
R · Instant
Electrostatic Bolt deals 2 damage to target creature. If it's an artifact creature, Electrostatic Bolt deals 4 damage to it instead.
Name | Mana | Type | Text |
---|---|---|---|
Sliv-Mizzet, Hivemind | 2UURR | Legendary Creature — Dragon Sliver | Slivers you control have flying and "Whenever you draw a card, this creature deals 1 damage to any target" and "{T}: Draw a card." 4/4 |
Gruul Charm | RG | Instant | Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying. |
Voltaic Visionary | 1R | Creature — Human Wizard | {T}: Voltaic Visionary deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. When you play a card exiled with Voltaic Visionary, transform Voltaic Visionary. 3/1 |
Vexing Arcanix | 4 | Artifact | {3}, {T}: Target player chooses a card name, then reveals the top card of their library. If that card has the chosen name, that player puts it into their hand. Otherwise, they put it into their graveyard and Vexing Arcanix deals 2 damage to them. |
Town-Razer Tyrant | 2RR | Creature — Dragon | Flying When Town-Razer Tyrant enters the battlefield, target nonbasic land you don't control loses all abilities except mana abilities and gains "At the beginning of your upkeep, this permanent deals 2 damage to you unless you sacrifice it." 4/4 |
Immard, the Stormcleaver | 1URW | Legendary Creature — Human Soldier | Whenever Immard, the Stormcleaver enters the battlefield or attacks, put a charge counter on it or remove one from it. When you remove a counter this way, choose one — • Immard deals 4 damage to any target. • Immard gains lifelink and indestructible until end of turn. 4/4 |
Superior Numbers | GG | Sorcery | Superior Numbers deals damage to target creature equal to the number of creatures you control in excess of the number of creatures target opponent controls. |
Thought Prison | 5 | Artifact | Imprint — When Thought Prison enters the battlefield, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, Thought Prison deals 2 damage to that player. |
Flayed Nim | 3B | Creature — Skeleton | Whenever Flayed Nim deals combat damage to a creature, that creature's controller loses that much life. {2}{B}: Regenerate Flayed Nim. 2/2 |
Stensia Banquet | 2R | Sorcery | Stensia Banquet deals damage to target opponent or planeswalker equal to the number of Vampires you control. Draw a card. |