Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elemental Augury

UBR · Enchantment

{3}: Look at the top three cards of target player's library, then put them back in any order.

Similar cards

Color identity:
NameManaTypeText
Outwit UInstant Counter target spell that targets a player.
Empty City Ruse WSorcery Target opponent skips all combat phases of their next turn.
False Peace WSorcery Target player skips all combat phases of their next turn.
Rocco, Street Chef RGWLegendary Creature — Elf Druid At the beginning of your end step, each player exiles the top card of their library. Until your next end step, each player may play the card they exiled this way. Whenever a player plays a land from exile or casts a spell from exile, you put a +1/+1 counter on target creature and create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") 2/4
Lumbering Laundry 5Artifact Creature — Golem {2}: Until end of turn, you may look at face-down creatures you don't control any time. Disguise {5} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 4/5
Turf Wound 2RInstant Target player can't play lands this turn. Draw a card.
Fire Giant's Fury 1RSorcery Target Giant you control gets +2/+2 and gains trample until end of turn. Whenever it deals combat damage to a player this turn, exile that many cards from the top of your library. Until the end of your next turn, you may play those cards.
Nimana Skydancer 2BCreature — Human Rogue Flash Flying When Nimana Skydancer enters the battlefield, target opponent mills two cards. (They put the top two cards of their library into their graveyard.) 2/1
Time Distortion Phenomenon When you encounter Time Distortion, reverse the game's turn order. (For example, if play had proceeded clockwise around the table, it now goes counterclockwise. Then planeswalk away from this phenomenon.)
Goblin Scouts 3RRSorcery Create three 1/1 red Goblin Scout creature tokens with mountainwalk. (They can't be blocked as long as defending player controls a Mountain.)
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