M:tG card similarity search
2G · Enchantment
Whenever a creature with power 3 or greater enters the battlefield under your control, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Mine Worker | 2 | Artifact Creature — Assembly-Worker | {T}: You gain 1 life. If you control creatures named Power Plant Worker and Tower Worker, you gain 3 life instead. 2/1 |
Rile | R | Sorcery | Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card. |
Lord of Change | 6U | Creature — Demon | Flying, ward {3} Architect of Deception — When Lord of Change enters the battlefield, draw three cards. 6/6 |
Midnight Guard | 2W | Creature — Human Soldier | Whenever another creature enters the battlefield, untap Midnight Guard. 2/3 |
Jade Avenger | 1G | Creature — Frog Samurai | Bushido 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.) 2/2 |
Shipwreck Sifters | 1U | Creature — Spirit | When Shipwreck Sifters enters the battlefield, draw a card, then discard a card. Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters. 1/2 |
Inner Struggle | 3R | Instant | Target creature deals damage to itself equal to its power. |
Justice Strike | RW | Instant | Target creature deals damage to itself equal to its power. |
Kiku's Shadow | BB | Sorcery | Target creature deals damage to itself equal to its power. |
Repentance | 2W | Sorcery | Target creature deals damage to itself equal to its power. |