Card Codex

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17 May 2024: Card library updated.

Elemental Eruption

4RR · Sorcery

Create a 4/4 red Dragon Elemental creature token with flying and prowess. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Similar cards

Color identity:
NameManaTypeText
Celestial Colonnade Land Celestial Colonnade enters the battlefield tapped. {T}: Add {W} or {U}. {3}{W}{U}: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.
Cavalier of Dawn 2WWWCreature — Elemental Knight Vigilance When Cavalier of Dawn enters the battlefield, destroy up to one target nonland permanent. Its controller creates a 3/3 colorless Golem artifact creature token. When Cavalier of Dawn dies, return target artifact or enchantment card from your graveyard to your hand. 4/6
Hellkite Hatchling 2RGCreature — Dragon Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.) Hellkite Hatchling has flying and trample if it devoured a creature. 2/2
Rhuk, Hexgold Nabber 2RLegendary Creature — Goblin Rebel Trample, haste Whenever an equipped creature you control other than Rhuk, Hexgold Nabber attacks or dies, you may attach all Equipment attached to that creature to Rhuk. 2/2
Giant Dustwasp 3GGCreature — Insect Flying Suspend 4—{1}{G} (Rather than cast this card from your hand, you may pay {1}{G} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 3/3
Long-Finned Skywhale 2UUCreature — Whale Flying Long-Finned Skywhale can block only creatures with flying. 4/3
Izzet Keyrune 3Artifact {T}: Add {U} or {R}. {U}{R}: Until end of turn, Izzet Keyrune becomes a 2/1 blue and red Elemental artifact creature. Whenever Izzet Keyrune deals combat damage to a player, you may draw a card. If you do, discard a card.
Goblin Wizard 2RRCreature — Goblin Wizard {T}: You may put a Goblin permanent card from your hand onto the battlefield. {R}: Target Goblin gains protection from white until end of turn. 1/1
Cloud Sprite UCreature — Faerie Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1
Goblin Test Pilot 1URCreature — Goblin Pilot Wizard Flying {T}: Goblin Test Pilot deals 2 damage to any target chosen at random. 0/2
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