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17 May 2024: Card library updated.

Elemental Resonance

2GG · Enchantment — Aura

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Similar cards

Color identity:
NameManaTypeText
Dakmor Sorceress 5BCreature — Human Wizard Dakmor Sorceress's power is equal to the number of Swamps you control. */4
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Wyll, Pact-Bound Duelist 3RRLegendary Creature — Human Warlock Specialize {2} When Wyll, Pact-Bound Duelist enters the battlefield, gain control of target artifact or creature an opponent controls with mana value 4 or less until the end of your next turn. 4/4
Priest of Gix 2BCreature — Phyrexian Human Cleric Minion When Priest of Gix enters the battlefield, add {B}{B}{B}. 2/1
Scorched Earth XRSorcery As an additional cost to cast this spell, discard X land cards. Destroy X target lands.
Wordmail WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 for each word in its name.
Irencrag Feat 1RRRSorcery Add seven {R}. You can cast only one more spell this turn.
Descent into Madness 3BBEnchantment At the beginning of your upkeep, put a despair counter on Descent into Madness, then each player exiles X permanents they control and/or cards from their hand, where X is the number of despair counters on Descent into Madness.
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