Card Codex

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17 May 2024: Card library updated.

Elemental Resonance

2GG · Enchantment — Aura

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Similar cards

Color identity:
NameManaTypeText
Koskun Keep Land {T}: Add {C}. {1}, {T}: Add {R}. {2}, {T}: Add {B} or {G}.
Wizards' School Land {T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.
Multani's Harmony GEnchantment — Aura Enchant creature Enchanted creature has "{T}: Add one mana of any color."
Training Grounds UEnchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Black Lotus 0Artifact {T}, Sacrifice Black Lotus: Add three mana of any one color.
Heartstone 3Artifact Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Geosurge RRRRSorcery Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.
The Grey Havens Legendary Land When The Grey Havens enters the battlefield, scry 1. {T}: Add {C}. {T}: Add one mana of any color among legendary creature cards in your graveyard.
Copper Myr 2Artifact Creature — Myr {T}: Add {G}. 1/1
Gold Myr 2Artifact Creature — Myr {T}: Add {W}. 1/1
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