Card Codex

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17 May 2024: Card library updated.

Elemental Resonance

2GG · Enchantment — Aura

Enchant permanent At the beginning of your precombat main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Similar cards

Color identity:
NameManaTypeText
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Piracy UUSorcery Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.
Firemind Vessel 4Artifact Firemind Vessel enters the battlefield tapped. {T}: Add two mana of different colors.
Goblin Dark-Dwellers 3RRCreature — Goblin Menace When Goblin Dark-Dwellers enters the battlefield, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. 4/4
Virtue of Strength 5GGEnchantment If you tap a basic land for mana, it produces three times as much of that mana instead.
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Irini Sengir 2BBLegendary Creature — Vampire Dwarf Green enchantment spells and white enchantment spells cost {2} more to cast. 2/2
Birchlore Rangers GCreature — Elf Druid Ranger Tap two untapped Elves you control: Add one mana of any color. Morph {G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/1
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