Card Codex

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17 May 2024: Card library updated.

Elephant Grass

G · Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Black creatures can't attack you. Nonblack creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Similar cards

Color identity:
NameManaTypeText
Botanical Sanctum Land Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}.
Concealed Courtyard Land Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.
Copperline Gorge Land Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}.
Darkslick Shores Land Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}.
Inspiring Vantage Land Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}.
Razorverge Thicket Land Razorverge Thicket enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.
Seachrome Coast Land Seachrome Coast enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.
Spirebluff Canal Land Spirebluff Canal enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {R}.
Otharri, Suns' Glory 3RWLegendary Creature — Phoenix Flying, lifelink, haste Whenever Otharri, Suns' Glory attacks, you get an experience counter. Then create a 2/2 red Rebel creature token that's tapped and attacking for each experience counter you have. {2}{R}{W}, Tap an untapped Rebel you control: Return Otharri from your graveyard to the battlefield tapped. 3/3
Bruenor Battlehammer 2RWLegendary Creature — Dwarf Warrior Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn. 5/3
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