Card Codex

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17 May 2024: Card library updated.

Elesh Norn, Grand Cenobite

5WW · Legendary Creature — Phyrexian Praetor

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7

Similar cards

Color identity:
NameManaTypeText
Angelic Exaltation 3WEnchantment Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of creatures you control.
Tegwyll, Duke of Splendor 1UBLegendary Creature — Faerie Noble Flying, deathtouch Other Faeries you control get +1/+1. Whenever another Faerie you control dies, you draw a card and you lose 1 life. 2/3
Force of Virtue 2WWEnchantment If it's not your turn, you may exile a white card from your hand rather than pay this spell's mana cost. Flash Creatures you control get +1/+1.
Lockjaw Snapper 4Artifact Creature — Scarecrow Wither (This deals damage to creatures in the form of -1/-1 counters.) When Lockjaw Snapper dies, put a -1/-1 counter on each creature with a -1/-1 counter on it. 2/2
Marshal's Anthem 2WWEnchantment Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Creatures you control get +1/+1. When Marshal's Anthem enters the battlefield, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Cultural Exchange 4UUSorcery Choose any number of creatures target player controls. Choose the same number of creatures another target player controls. Those players exchange control of those creatures. (This effect lasts indefinitely.)
Terisiare's Devastation X2BBSorcery You lose X life and create X tapped Powerstone tokens. Then all creatures get -1/-1 until end of turn for each artifact you control. (The tokens are artifacts with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")
Scrutiny of the Guildpact 1WEnchantment When Scrutiny of the Guildpact enters the battlefield, you may choose a creature card in your hand. If you do, that card perpetually incorporates {W} and gains "When you cast this spell, create a 2/2 white and blue Detective creature token." Multicolored creatures you control get +1/+1.
Stasis Snare 1WWEnchantment Flash (You may cast this spell any time you could cast an instant.) When Stasis Snare enters the battlefield, exile target creature an opponent controls until Stasis Snare leaves the battlefield. (That creature returns under its owner's control.)
Biomantic Mastery 4G/UG/UG/USorcery Draw a card for each creature target player controls, then draw a card for each creature another target player controls.
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