Card Codex

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17 May 2024: Card library updated.

Elesh Norn, Grand Cenobite

5WW · Legendary Creature — Phyrexian Praetor

Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7

Similar cards

Color identity:
NameManaTypeText
Shrivel 1BSorcery All creatures get -1/-1 until end of turn.
Holy Light 2WInstant Nonwhite creatures get -1/-1 until end of turn.
Knowledge Is Power 3WUEnchantment Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.
Deathbringer Liege 2W/BW/BW/BCreature — Horror Other white creatures you control get +1/+1. Other black creatures you control get +1/+1. Whenever you cast a white spell, you may tap target creature. Whenever you cast a black spell, you may destroy target creature if it's tapped. 3/4
Biting Rain 2BBSorcery All creatures get -2/-2 until end of turn. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Grim Strider 3BCreature — Horror Grim Strider gets -1/-1 for each card in your hand. 6/6
Legion's Initiative RWEnchantment Red creatures you control get +1/+0. White creatures you control get +0/+1. {R}{W}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Night Incarnate 4BCreature — Elemental Deathtouch When Night Incarnate leaves the battlefield, all creatures get -3/-3 until end of turn. Evoke {3}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/4
Benalish Honor Guard 1WCreature — Human Knight Benalish Honor Guard gets +1/+0 for each legendary creature you control. 2/2
Mogg Squad 1RCreature — Goblin Mogg Squad gets -1/-1 for each other creature on the battlefield. 3/3
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