Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elfhame Wurm

4G · Creature — Wurm

Vigilance, trample 5/4

Similar cards

Color identity:
NameManaTypeText
Elusen, the Giving RGWULegendary Creature — Angel Advisor Flying, vigilance, lifelink, haste At the beginning of your postcombat main phase, the player to your left gains control of Elusen, the Giving. Whenever a player donates a permanent to another player, the donating player draws a card, gains 1 life, and creates three Treasure tokens. 4/4
Devout Invocation 6WSorcery Tap any number of untapped creatures you control. Create a 4/4 white Angel creature token with flying for each creature tapped this way.
Honor of the Pure 1WEnchantment White creatures you control get +1/+1.
Bruna, Light of Alabaster 3WWULegendary Creature — Angel Flying, vigilance Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand. 5/5
Phantom Nantuko 2GCreature — Insect Spirit Trample Phantom Nantuko enters the battlefield with two +1/+1 counters on it. If damage would be dealt to Phantom Nantuko, prevent that damage. Remove a +1/+1 counter from Phantom Nantuko. {T}: Put a +1/+1 counter on Phantom Nantuko. 0/0
Oxidda Golem 6Artifact Creature — Golem Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.) Haste 3/2
Stamina 2GEnchantment — Aura Enchant creature Enchanted creature has vigilance. Sacrifice Stamina: Regenerate enchanted creature.
Have for Dinner 1WInstant — Adventure Create a 1/1 white Human creature token and a Food token. (Then exile this card. You may cast the creature later from exile.)
Krosan Warchief 2GCreature — Beast Beast spells you cast cost {1} less to cast. {1}{G}: Regenerate target Beast. 2/2
Jaded Analyst 1UCreature — Human Detective Defender Whenever you draw your second card each turn, Jaded Analyst loses defender and gains vigilance until end of turn. 3/2
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