Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elfhame Wurm

4G · Creature — Wurm

Vigilance, trample 5/4

Similar cards

Color identity:
NameManaTypeText
Picklock Prankster 1UCreature — Faerie Rogue Flying, vigilance 1/3
Kazandu Stomper 5GCreature — Beast Trample When Kazandu Stomper enters the battlefield, return up to two lands you control to their owner's hand. 6/5
Woodland Patrol 2GCreature — Human Scout Vigilance 3/2
Centaur Chieftain 3GCreature — Centaur Haste Threshold — As long as seven or more cards are in your graveyard, Centaur Chieftain has "When Centaur Chieftain enters the battlefield, creatures you control get +1/+1 and gain trample until end of turn." 3/3
Twining Twins 2UUCreature — Faerie Wizard Flying, vigilance, ward {1} 4/4
Parhelion Patrol 3WCreature — Human Knight Flying, vigilance Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) 2/3
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
Blitz Hellion 3RGCreature — Hellion Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. 7/7
Dire Fleet Warmonger 1BRCreature — Orc Pirate At the beginning of combat on your turn, you may sacrifice another creature. If you do, Dire Fleet Warmonger gets +2/+2 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 3/3
Ride Down RWInstant Destroy target blocking creature. Creatures that were blocked by that creature this combat gain trample until end of turn.
Page 67