Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elite Inquisitor

WW · Creature — Human Soldier

First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2

Similar cards

Color identity:
NameManaTypeText
Parish-Blade Trainee 1WCreature — Human Soldier Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) When Parish-Blade Trainee dies, put its counters on target creature you control. 1/2
Daggerback Basilisk 2GCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/2
Greater Basilisk 3GGCreature — Basilisk Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 3/5
Underdark Basilisk 1GCreature — Basilisk Deathtouch 1/2
Erkenbrand, Lord of Westfold 3RLegendary Creature — Human Soldier Whenever Erkenbrand, Lord of Westfold or another Human enters the battlefield under your control, creatures you control get +1/+0 until end of turn. 3/3
Zhalfirin Commander 2WCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2
Insectile Aberration Creature — Human Insect Flying 3/2
Wind-Kin Raiders 4UUCreature — Human Artificer Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.) Flying 4/3
Hanweir Militia Captain 1WCreature — Human Soldier At the beginning of your upkeep, if you control four or more creatures, transform Hanweir Militia Captain. 2/2
Inside Source 2WCreature — Human Citizen When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token. {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. 1/1
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