M:tG card similarity search
WW · Creature — Human Soldier
First strike, vigilance Protection from Vampires, from Werewolves, and from Zombies 2/2
Name | Mana | Type | Text |
---|---|---|---|
Legion Loyalist | R | Creature — Goblin Soldier | Haste Battalion — Whenever Legion Loyalist and at least two other creatures attack, creatures you control gain first strike and trample until end of turn and can't be blocked by creature tokens this turn. 1/1 |
Mardu Runemark | 2R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. Enchanted creature has first strike as long as you control a white or black permanent. |
Gabriel Angelfire | 3GGWW | Legendary Creature — Angel | At the beginning of your upkeep, choose flying, first strike, trample, or rampage 3. Gabriel Angelfire gains that ability until your next upkeep. (Whenever a creature with rampage 3 becomes blocked, it gets +3/+3 until end of turn for each creature blocking it beyond the first.) 4/4 |
Combat Thresher | 7 | Artifact Creature — Construct | Prototype {2}{W} — 1/1 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Double strike When Combat Thresher enters the battlefield, draw a card. 3/3 |
Rockslide Elemental | 2R | Creature — Elemental | First strike Whenever another creature dies, you may put a +1/+1 counter on Rockslide Elemental. 1/1 |
Purraj of Urborg | 3BB | Legendary Creature — Cat Warrior | Purraj of Urborg has first strike as long as it's attacking. Whenever a player casts a black spell, you may pay {B}. If you do, put a +1/+1 counter on Purraj of Urborg. 2/3 |
Aspect of Manticore | 2R | Enchantment — Aura | Flash Enchant creature When Aspect of Manticore enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +2/+0. |
Military Discipline | W | Enchantment — Aura | Flash Enchant creature When Military Discipline enters the battlefield, enchanted creature gains first strike until end of turn. Enchanted creature gets +1/+0. |
Akki Underling | 1R | Creature — Goblin Warrior | As long as you have seven or more cards in hand, Akki Underling gets +2/+1 and has first strike. 2/1 |
Herald of Hoofbeats | 3U | Creature — Human Knight | Horsemanship (This creature can't be blocked except by creatures with horsemanship.) Other Knights you control have horsemanship. 3/3 |