Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elite Javelineer

2W · Creature — Human Soldier

Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2

Similar cards

Color identity:
NameManaTypeText
Sibilant Spirit 5UCreature — Spirit Flying Whenever Sibilant Spirit attacks, defending player may draw a card. 5/6
Warmonger Hellkite 4RRCreature — Dragon Flying All creatures attack each combat if able. {1}{R}: Attacking creatures get +1/+0 until end of turn. 5/5
Magic Missile 1RRSorcery This spell can't be countered. Magic Missile deals 3 damage divided as you choose among one, two, or three targets.
Hydra Omnivore 4GGCreature — Hydra Whenever Hydra Omnivore deals combat damage to an opponent, it deals that much damage to each other opponent. 8/8
Faramir, Field Commander 3WLegendary Creature — Human Soldier At the beginning of your end step, if a creature died under your control this turn, draw a card. Whenever the Ring tempts you, if you chose a creature other than Faramir, Field Commander as your Ring-bearer, create a 1/1 white Human Soldier creature token. 3/3
Magistrate's Veto 2REnchantment White creatures and blue creatures can't block.
Volcanic Salvo 10RRSorcery This spell costs {X} less to cast, where X is the total power of creatures you control. Volcanic Salvo deals 6 damage to each of up to two target creatures and/or planeswalkers.
Goblin Shrine 1RREnchantment — Aura Enchant land As long as enchanted land is a basic Mountain, Goblin creatures get +1/+0. When Goblin Shrine leaves the battlefield, it deals 1 damage to each Goblin creature.
Lavaborn Muse 3RCreature — Spirit At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Lavaborn Muse deals 3 damage to that player. 3/3
Spitting Slug 1GGCreature — Slug Whenever Spitting Slug blocks or becomes blocked, you may pay {1}{G}. If you do, Spitting Slug gains first strike until end of turn. Otherwise, each creature blocking or blocked by Spitting Slug gains first strike until end of turn. 2/4
Page 291