M:tG card similarity search
2W · Creature — Human Soldier
Whenever Elite Javelineer blocks, it deals 1 damage to target attacking creature. 2/2
Name | Mana | Type | Text |
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Burning Sun Cavalry | 1R | Creature — Human Knight | Whenever Burning Sun Cavalry attacks or blocks while you control a Dinosaur, Burning Sun Cavalry gets +1/+1 until end of turn. 2/2 |
Cenn's Heir | 1W | Creature — Kithkin Soldier | Whenever Cenn's Heir attacks, it gets +1/+1 until end of turn for each other attacking Kithkin. 1/1 |
Spitebellows | 5R | Creature — Elemental | When Spitebellows leaves the battlefield, it deals 6 damage to target creature. Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 6/1 |
Kozilek's Return | 2R | Instant | Devoid (This card has no color.) Kozilek's Return deals 2 damage to each creature. Whenever you cast an Eldrazi creature spell with mana value 7 or greater, you may exile Kozilek's Return from your graveyard. If you do, Kozilek's Return deals 5 damage to each creature. |
Magma Giant | 5RR | Creature — Giant | When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player. 5/5 |
Lightning Cloud | 3R | Enchantment | Whenever a player casts a red spell, you may pay {R}. If you do, Lightning Cloud deals 1 damage to any target. |
Intervention of Keranos | Sorcery | At the beginning of combat this turn, Intervention of Keranos deals 3 damage to each creature. | |
Wormwood Dryad | 2G | Creature — Dryad | {G}: Wormwood Dryad gains forestwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Forest.) {B}: Wormwood Dryad gains swampwalk until end of turn and deals 1 damage to you. (It can't be blocked as long as defending player controls a Swamp.) 3/1 |
Merfolk Skyscout | 2UU | Creature — Merfolk Scout | Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3 |
Wicker Warcrawler | 5 | Artifact Creature — Scarecrow | Whenever Wicker Warcrawler attacks or blocks, put a -1/-1 counter on it at end of combat. 6/6 |