M:tG card similarity search
2GWU · Legendary Creature — Human Scientist
{T}, Exile a creature card from your graveyard: Discover X, where X is the mana value of the exiled card. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with that mana value or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.) 2/5
| Name | Mana | Type | Text |
|---|---|---|---|
| Mesmeric Glare | 2U | Instant — Adventure | Counter target spell with mana value 3 or less. (Then exile this card. You may cast the creature later from exile.) |
| Minor Misstep | U | Instant | Counter target spell with mana value 1 or less. |
| Thoughtbind | 2U | Instant | Counter target spell with mana value 4 or less. |
| Oona, Queen of the Fae | 3U/BU/BU/B | Legendary Creature — Faerie Wizard | Flying {X}{U/B}: Choose a color. Target opponent exiles the top X cards of their library. For each card of the chosen color exiled this way, create a 1/1 blue and black Faerie Rogue creature token with flying. 5/5 |
| Omen Hawker | U | Creature — Cephalid Advisor | {T}: Add {C}{U}. Spend this mana only to activate abilities. 1/1 |
| Ignite Memories | 4R | Sorcery | Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
| Remorseful Cleric | 1W | Creature — Spirit Cleric | Flying Sacrifice Remorseful Cleric: Exile target player's graveyard. 2/1 |
| Temporal Mastery | 5UU | Sorcery | Take an extra turn after this one. Exile Temporal Mastery. Miracle {1}{U} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.) |
| Simian Spirit Guide | 2R | Creature — Ape Spirit | Exile Simian Spirit Guide from your hand: Add {R}. 2/2 |
| Havengul Lich | 3UB | Creature — Zombie Wizard | {1}: You may cast target creature card in a graveyard this turn. When you cast it this turn, Havengul Lich gains all activated abilities of that card until end of turn. 4/4 |