Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elrond, Master of Healing

2GU · Legendary Creature — Elf Noble

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card. 4/4

Similar cards

Color identity:
NameManaTypeText
Myr Scrapling 1Artifact Creature — Myr Sacrifice Myr Scrapling: Put a +1/+1 counter on target creature. 1/1
Spinal Centipede 2BCreature — Insect When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2
Satyr Grovedancer 1GCreature — Satyr Shaman When Satyr Grovedancer enters the battlefield, put a +1/+1 counter on target creature. 1/1
Dirtcowl Wurm 4GCreature — Wurm Whenever an opponent plays a land, put a +1/+1 counter on Dirtcowl Wurm. 3/4
Guul Draz Mucklord 2BCreature — Crocodile When Guul Draz Mucklord dies, put a +1/+1 counter on target creature you control. 2/3
Hunger of the Howlpack GInstant Put a +1/+1 counter on target creature. Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
Jace, Arcane Strategist 4UULegendary Planeswalker — Jace Whenever you draw your second card each turn, put a +1/+1 counter on target creature you control. [+1]: Draw a card. [−7]: Creatures you control can't be blocked this turn. Loyalty 4
Sparring Construct 1Artifact Creature — Construct When Sparring Construct dies, put a +1/+1 counter on target creature you control. 1/1
Deeproot Champion 1GCreature — Merfolk Shaman Whenever you cast a noncreature spell, put a +1/+1 counter on Deeproot Champion. 1/1
Vault 87: Forced Evolution 3GUEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Gain control of target non-Mutant creature for as long as you control Vault 87. II — Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types. III — Draw cards equal to the greatest power among Mutants you control.
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