M:tG card similarity search
W · Instant
Elspeth's Smite deals 3 damage to target attacking or blocking creature. If that creature would die this turn, exile it instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Pygmy Giant | 1RR | Creature — Giant | {R}, {T}, Sacrifice a creature: Pygmy Giant deals X damage to target creature, where X is a number in the sacrificed creature's text box. 0/2 |
| Crossway Vampire | 1RR | Creature — Vampire | When Crossway Vampire enters the battlefield, target creature can't block this turn. 3/2 |
| Creative Outburst | 3UURR | Instant | Creative Outburst deals 5 damage to any target. Look at the top five cards of your library. Put one of them into your hand and the rest on the bottom of your library in a random order. {U/R}{U/R}, Discard Creative Outburst: Create a Treasure token. |
| Wave of Indifference | XR | Sorcery | X target creatures can't block this turn. |
| Goblin War Strike | R | Sorcery | Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control. |
| Clockwork Condor | 4 | Artifact Creature — Bird | Flying Clockwork Condor enters the battlefield with three +1/+1 counters on it. Whenever Clockwork Condor attacks or blocks, remove a +1/+1 counter from it at end of combat. 0/0 |
| Reef Worm | 3U | Creature — Worm | When Reef Worm dies, create a 3/3 blue Fish creature token with "When this creature dies, create a 6/6 blue Whale creature token with 'When this creature dies, create a 9/9 blue Kraken creature token.'" 0/1 |
| Beat a Path | 2R | Sorcery — Adventure | Up to two target creatures can't block this turn. (Then exile this card. You may cast the creature later from exile.) |
| Lux Artillery | 4 | Artifact | Whenever you cast an artifact creature spell, it gains sunburst. (It enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it.) At the beginning of your end step, if there are thirty or more counters among artifacts and creatures you control, Lux Artillery deals 10 damage to each opponent. |
| Intrepid Outlander | 1G | Creature — Orc Ranger | Reach Pack tactics — Whenever Intrepid Outlander attacks, if you attacked with creatures with total power 6 or greater this combat, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3 |