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17 May 2024: Card library updated.

Elspeth Resplendent

3WW · Legendary Planeswalker — Elspeth

[+1]: Choose up to one target creature. Put a +1/+1 counter and a counter from among flying, first strike, lifelink, or vigilance on it. [−3]: Look at the top seven cards of your library. You may put a permanent card with mana value 3 or less from among them onto the battlefield with a shield counter on it. Put the rest on the bottom of your library in a random order. [−7]: Create five 3/3 white Angel creature tokens with flying. Loyalty 5

Similar cards

Color identity:
NameManaTypeText
Blink 2UBEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, III — Choose target creature. Its owner shuffles it into their library, then investigates. (They create a Clue token.) II, IV — Create a 2/2 black Alien Angel artifact creature token with first strike, vigilance, and "Whenever an opponent casts a creature spell, this permanent isn't a creature until end of turn."
Tug of War 4GSorcery Players play a subgame starting at 5 life and with up to three permanent cards with different names from their main-game library on the battlefield. As the subgame ends, the winner chooses one of the cards they put onto the battlefield as the subgame began and puts it onto the battlefield rather than shuffling it into their library.
Wrenn and Seven 3GGLegendary Planeswalker — Wrenn [+1]: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. [0]: Put any number of land cards from your hand onto the battlefield tapped. [−3]: Create a green Treefolk creature token with reach and "This creature's power and toughness are each equal to the number of lands you control." [−8]: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size." Loyalty 5
Geyadrone Dihada 1UBRLegendary Planeswalker — Dihada Protection from permanents with corruption counters on them [+1]: Each opponent loses 2 life and you gain 2 life. Put a corruption counter on up to one other target creature or planeswalker. [−3]: Gain control of target creature or planeswalker until end of turn. Untap it and put a corruption counter on it. It gains haste until end of turn. [−7]: Gain control of each permanent with a corruption counter on it. Loyalty 4
Sequence Engine 2GArtifact {X}, {T}: Exile target creature card with mana value X from a graveyard. Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it. Activate only as a sorcery.
Dovescape 3W/UW/UW/UEnchantment ({W/U} can be paid with either {W} or {U}.) Whenever a player casts a noncreature spell, counter that spell. That player creates X 1/1 white and blue Bird creature tokens with flying, where X is the spell's mana value.
Revenge of the Drowned 3UInstant Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Guess Your Fate Artifact — Attraction Visit — Look at the bottom of your library, then give a person outside the game a one-word clue not on that card. They guess a word. If their guess appears in that card's name, claim the prize! Prize — Reveal the card, put it into your hand, then sacrifice Guess Your Fate and open an Attraction.
Plunderer's Prize XUSorcery Seek a nonland artifact card with mana value X or less and put it onto the battlefield. If a card with mana value less than X is put onto the battlefield this way, this spell perpetually gains "This spell costs {1} more to cast," then return this spell to its owner's hand.
Nature's Blessing 2GWEnchantment {G}{W}, Discard a card: Put a +1/+1 counter on target creature or that creature gains banding, first strike, or trample. (This effect lasts indefinitely. Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
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