M:tG card similarity search
G · Sorcery
Scry 3, then you may reveal the top card of your library. If it's a creature card, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Minamo's Meddling | 2UU | Instant | Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell. |
Phyrexian Gargantua | 4BB | Creature — Phyrexian Horror | When Phyrexian Gargantua enters the battlefield, you draw two cards and you lose 2 life. 4/4 |
Retether | 3W | Sorcery | Return each Aura card from your graveyard to the battlefield. Only creatures can be enchanted this way. (Aura cards that can't enchant a creature on the battlefield remain in your graveyard.) |
Devout Decree | 1W | Sorcery | Exile target creature or planeswalker that's black or red. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
Prime Speaker Vannifar | 2GU | Legendary Creature — Elf Ooze Wizard | {T}, Sacrifice another creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery. 2/4 |
Corpse Dance | 2B | Instant | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step. |
Aeromunculus | 1GU | Creature — Homunculus Mutant | Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) 2/3 |
Word of Command | BB | Instant | Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving. |
Psychic Frog | UB | Creature — Frog | Whenever Psychic Frog deals combat damage to a player or planeswalker, draw a card. Discard a card: Put a +1/+1 counter on Psychic Frog. Exile three cards from your graveyard: Psychic Frog gains flying until end of turn. 1/2 |
Recommission | 1W | Sorcery | Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters the battlefield this way, it enters with an additional +1/+1 counter on it. |