Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elven Palisade

G · Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

Similar cards

Color identity:
NameManaTypeText
Savage Ventmaw 4RGCreature — Dragon Flying Whenever Savage Ventmaw attacks, add {R}{R}{R}{G}{G}{G}. Until end of turn, you don't lose this mana as steps and phases end. 4/4
Black Sun's Zenith XBBSorcery Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
Shield Sphere 0Artifact Creature — Wall Defender Whenever Shield Sphere blocks, put a -0/-1 counter on it. 0/6
War Tax 2UEnchantment {X}{U}: This turn, creatures can't attack unless their controller pays {X} for each attacking creature they control.
Ravenous Skirge 2BCreature — Phyrexian Imp Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn. 1/1
Thrakkus the Butcher 3RGLegendary Creature — Dragon Peasant Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4
Tyrant Guard X2GCreature — Tyranid Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Shieldwall — Sacrifice Tyrant Guard: Creatures you control with counters on them gain hexproof and indestructible until end of turn. 3/3
Aetherstream Leopard 2GCreature — Cat Trample When Aetherstream Leopard enters the battlefield, you get {E} (an energy counter). Whenever Aetherstream Leopard attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn. 2/3
Riparian Tiger 3GGCreature — Cat Trample When Riparian Tiger enters the battlefield, you get {E}{E} (two energy counters). Whenever Riparian Tiger attacks, you may pay {E}{E}. If you do, it gets +2/+2 until end of turn. 4/4
Bladed Battle-Fan 1BArtifact — Equipment Flash When Bladed Battle-Fan enters the battlefield, attach it to target creature you control. That creature gains indestructible until end of turn. Equipped creature gets +1/+0. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
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