M:tG card similarity search
3G · Creature — Dog
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library. 2/2
Name | Mana | Type | Text |
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Ethereal Forager | 4UU | Creature — Elemental Whale | Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Flying Whenever Ethereal Forager attacks, you may return an instant or sorcery card exiled with Ethereal Forager to its owner's hand. 3/3 |
Stromkirk Occultist | 2R | Creature — Vampire Horror | Trample Whenever Stromkirk Occultist deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 3/2 |
Sacrifice Play | 2W | Instant | A person outside the game chooses an attacking or blocking creature target opponent controls. That player sacrifices that creature. |
Dovin's Dismissal | 2WU | Instant | Put up to one target tapped creature on top of its owner's library. You may search your library and/or graveyard for a card named Dovin, Architect of Law, reveal it, and put it into your hand. If you search your library this way, shuffle. |
Mirri's Guile | G | Enchantment | At the beginning of your upkeep, you may look at the top three cards of your library, then put them back in any order. |
Sylvan Paradise | G | Instant | One or more target creatures become green until end of turn. |
Alabaster Dragon | 4WW | Creature — Dragon | Flying When Alabaster Dragon dies, shuffle it into its owner's library. 4/4 |
Berserker's Frenzy | 2R | Instant | Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block. |
Brave the Sands | 1W | Enchantment | Creatures you control have vigilance. Each creature you control can block an additional creature each combat. |
Bring to Life | 2U | Sorcery — Adventure | Target noncreature artifact you control becomes a 0/0 artifact creature. Put four +1/+1 counters on it. |