M:tG card similarity search
5G · Creature — Elf Mutant
{T}: Add {G}{G}{G}. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.) 4/5
Name | Mana | Type | Text |
---|---|---|---|
Nantuko Vigilante | 3G | Creature — Insect Druid Mutant | Morph {1}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Nantuko Vigilante is turned face up, destroy target artifact or enchantment. 3/2 |
Mortarion, Daemon Primarch | 5B | Legendary Creature — Demon Primarch | Flying Primarch of the Death Guard — At the beginning of your end step, you may pay {X}. If you do, create X 2/2 black Astartes Warrior creature tokens with menace. X can't be greater than the amount of life you lost this turn. 5/6 |
Vhati il-Dal | 2BG | Legendary Creature — Human Warrior | {T}: Until end of turn, target creature has base power 1 or base toughness 1. 3/3 |
Galadriel, Gift-Giver | 3GG | Legendary Creature — Elf Noble | Whenever Galadriel, Gift-Giver enters the battlefield or attacks, choose one — • Put a +1/+1 counter on another target creature. • Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") • Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 4/4 |
Vampire Outcasts | 2BB | Creature — Vampire | Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters the battlefield with two +1/+1 counters on it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 2/2 |
Tallyman of Nurgle | 2B | Creature — Astartes Warrior | Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life. 2/3 |
Sand Scout | 1W | Creature — Human Scout | When Sand Scout enters the battlefield, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn. 2/2 |
Kelsinko Ranger | W | Creature — Human Ranger | {1}{W}: Target green creature gains first strike until end of turn. 1/1 |
Kronch Wrangler | 1G | Creature — Human Warrior | Trample Whenever a creature with power 4 or greater enters the battlefield under your control, put a +1/+1 counter on Kronch Wrangler. 2/1 |
Mardu Outrider | 1BB | Creature — Orc Warrior | As an additional cost to cast this spell, discard a card. 5/5 |