M:tG card similarity search
1GG · Creature — Elf Druid
Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Battle Hymn | 1R | Instant | Add {R} for each creature you control. |
Gaea's Cradle | Legendary Land | {T}: Add {G} for each creature you control. | |
Skyshroud Elf | 1G | Creature — Elf Druid | {T}: Add {G}. {1}: Add {R} or {W}. 1/1 |
Oathsworn Giant | 4WW | Creature — Giant Soldier | Vigilance Other creatures you control get +0/+2 and have vigilance. 3/4 |
Deep Forest Hermit | 3GG | Creature — Elf Druid | Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens. Squirrels you control get +1/+1. 1/1 |
Dire Fleet Neckbreaker | 2BR | Creature — Orc Pirate | Attacking Pirates you control get +2/+0. 3/2 |
Elesh Norn, Grand Cenobite | 5WW | Legendary Creature — Phyrexian Praetor | Vigilance Other creatures you control get +2/+2. Creatures your opponents control get -2/-2. 4/7 |
Armament Master | WW | Creature — Kor Soldier | Other Kor creatures you control get +2/+2 for each Equipment attached to Armament Master. 2/2 |
Rush of Battle | 3W | Sorcery | Creatures you control get +2/+1 until end of turn. Warrior creatures you control gain lifelink until end of turn. (Damage dealt by those Warriors also causes their controller to gain that much life.) |
Selesnya Guildmage | G/WG/W | Creature — Elf Wizard | {3}{G}: Create a 1/1 green Saproling creature token. {3}{W}: Creatures you control get +1/+1 until end of turn. 2/2 |