Card Codex

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17 May 2024: Card library updated.

Elvish Archdruid

1GG · Creature — Elf Druid

Other Elf creatures you control get +1/+1. {T}: Add {G} for each Elf you control. 2/2

Similar cards

Color identity:
NameManaTypeText
Thraben Watcher 2WWCreature — Angel Flying, vigilance Other nontoken creatures you control get +1/+1 and have vigilance. 2/2
For the Emperor! 3WSorcery Creatures you control get +2/+2 and gain vigilance and lifelink until end of turn.
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Dwynen's Elite 1GCreature — Elf Warrior When Dwynen's Elite enters the battlefield, if you control another Elf, create a 1/1 green Elf Warrior creature token. 2/2
Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
Greenwood Sentinel 1GCreature — Elf Scout Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Cliffside Lookout WCreature — Kor Scout Ally {4}{W}: Creatures you control get +1/+1 until end of turn. 1/1
Warded Battlements 2WCreature — Wall Defender (This creature can't attack.) Attacking creatures you control get +1/+0. 0/3
Elven Ambush 3GInstant Create a 1/1 green Elf Warrior creature token for each Elf you control.
Elvish Promenade 3GTribal Sorcery — Elf Create a 1/1 green Elf Warrior creature token for each Elf you control.
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