Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elvish Archers

1G · Creature — Elf Archer

First strike 2/1

Similar cards

Color identity:
NameManaTypeText
Flensermite 1BCreature — Phyrexian Gremlin Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1
Acolyte of Bahamut 1GLegendary Enchantment — Background Commander creatures you own have "The first Dragon spell you cast each turn costs {2} less to cast."
Bitterbow Sharpshooters 4GCreature — Jackal Archer Vigilance, reach 4/4
World at War 3RRSorcery After the first postcombat main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Warren-Scourge Elf 1GCreature — Elf Warrior Protection from Goblins 1/1
Wolverine Riders 4GGCreature — Elf Warrior At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token. Whenever another Elf enters the battlefield under your control, you gain life equal to its toughness. 4/4
Sickle Ripper 1BCreature — Elemental Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 2/1
Smoldering Butcher 3BCreature — Elemental Warrior Wither (This deals damage to creatures in the form of -1/-1 counters.) 4/2
Dryad Sophisticate 1GCreature — Dryad Nonbasic landwalk (This creature can't be blocked as long as defending player controls a nonbasic land.) 2/1
Rouse the Mob RInstant Strive — This spell costs {2}{R} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain trample until end of turn.
Page 114