Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elvish Archivist

1G · Creature — Elf Artificer

Whenever one or more artifacts enter the battlefield under your control, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn. Whenever one or more enchantments enter the battlefield under your control, draw a card. This ability triggers only once each turn. 0/1

Similar cards

Color identity:
NameManaTypeText
Snapping Creeper 2GCreature — Plant Landfall — Whenever a land enters the battlefield under your control, Snapping Creeper gains vigilance until end of turn. 2/3
Wirewood Savage 2GCreature — Elf Whenever a Beast enters the battlefield, you may draw a card. 2/2
Deadly Designs 1BEnchantment {2}: Put a plot counter on Deadly Designs. Any player may activate this ability. When there are five or more plot counters on Deadly Designs, sacrifice it. If you do, destroy up to two target creatures.
Shoal Serpent 5UCreature — Serpent Defender Landfall — Whenever a land enters the battlefield under your control, Shoal Serpent loses defender until end of turn. 5/5
Enduring Scalelord 4GWCreature — Dragon Flying Whenever one or more +1/+1 counters are put on another creature you control, you may put a +1/+1 counter on Enduring Scalelord. 4/4
Sage of Mysteries UCreature — Human Wizard Constellation — Whenever an enchantment enters the battlefield under your control, target player mills two cards. 0/2
Ichorplate Golem 3Artifact Creature — Phyrexian Golem Whenever a creature enters the battlefield under your control, if it has one or more oil counters on it, put an oil counter on it. Creatures you control with oil counters on them get +1/+1. 2/3
Stupefying Touch 1UEnchantment — Aura Enchant creature When Stupefying Touch enters the battlefield, draw a card. Enchanted creature's activated abilities can't be activated.
Staff of the Ages 3Artifact Creatures with landwalk abilities can be blocked as though they didn't have those abilities.
Galadriel, Elven-Queen 2GULegendary Creature — Elf Noble Will of the council — At the beginning of combat on your turn, if another Elf entered the battlefield under your control this turn, starting with you, each player votes for dominion or guidance. If dominion gets more votes, the Ring tempts you, then you put a +1/+1 counter on your Ring-bearer. If guidance gets more votes or the vote is tied, draw a card. 4/5
Page 30