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17 May 2024: Card library updated.

Elvish Guidance

2G · Enchantment — Aura

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G} for each Elf on the battlefield.

Similar cards

Color identity:
NameManaTypeText
High Tide UInstant Until end of turn, whenever a player taps an Island for mana, that player adds an additional {U}.
Mana Web 3Artifact Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Vorinclex, Voice of Hunger 6GGLegendary Creature — Phyrexian Praetor Trample Whenever you tap a land for mana, add one mana of any type that land produced. Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step. 7/6
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Annex 2UUEnchantment — Aura Enchant land (Target a land as you cast this. This card enters the battlefield attached to that land.) You control enchanted land.
Conquer 3RREnchantment — Aura Enchant land You control enchanted land.
Naga Vitalist 1GCreature — Naga Druid {T}: Add one mana of any type that a land you control could produce. 1/2
Cactus Preserve Land — Desert Cactus Preserve enters the battlefield tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, Cactus Preserve becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.
Squandered Resources BGEnchantment Sacrifice a land: Add one mana of any type the sacrificed land could produce.
Tectonic Instability 2REnchantment Whenever a land enters the battlefield, tap all lands its controller controls.
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