Card Codex

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17 May 2024: Card library updated.

Elvish Handservant

G · Creature — Elf Warrior

Whenever a player casts a Giant spell, you may put a +1/+1 counter on Elvish Handservant. 1/1

Similar cards

Color identity:
NameManaTypeText
Cyclopean Tomb 4Artifact {2}, {T}: Put a mire counter on target non-Swamp land. That land is a Swamp for as long as it has a mire counter on it. Activate only during your upkeep. When Cyclopean Tomb is put into a graveyard from the battlefield, at the beginning of each of your upkeeps for the rest of the game, remove all mire counters from a land that a mire counter was put onto with Cyclopean Tomb but that a mire counter has not been removed from with Cyclopean Tomb.
Serpentine Curve 3USorcery Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is one plus the total number of instant and sorcery cards you own in exile and in your graveyard.
Boreal Centaur 1GSnow Creature — Centaur Warrior {S}: Boreal Centaur gets +1/+1 until end of turn. Activate only once each turn. ({S} can be paid with one mana from a snow source.) 2/2
Lucky Clover 2Artifact Whenever you cast an Adventure instant or sorcery spell, copy it. You may choose new targets for the copy.
Boggart Shenanigans 2RTribal Enchantment — Goblin Whenever another Goblin you control is put into a graveyard from the battlefield, you may have Boggart Shenanigans deal 1 damage to target player or planeswalker.
Blowfly Infestation 2BEnchantment Whenever a creature dies, if it had a -1/-1 counter on it, put a -1/-1 counter on target creature.
Of Herbs and Stewed Rabbit 2WEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. Create a Food token. II — Draw a card. Create a Food token. III — Create a 1/1 white Halfling creature token for each Food you control.
Veil of Summer GInstant Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Reckless Cohort 1RCreature — Human Warrior Ally Reckless Cohort attacks each combat if able unless you control another Ally. 2/2
Ruby Leech 1RCreature — Leech First strike Red spells you cast cost {R} more to cast. 2/2
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