M:tG card similarity search
2G · Creature — Elf Druid
When Elvish Harbinger enters the battlefield, you may search your library for an Elf card, reveal it, then shuffle and put that card on top. {T}: Add one mana of any color. 1/2
Name | Mana | Type | Text |
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Behemoth's Herald | G | Creature — Elf Shaman | {2}{G}, {T}, Sacrifice a red creature, a green creature, and a white creature: Search your library for a card named Godsire, put it onto the battlefield, then shuffle. 1/1 |
Painter's Servant | 2 | Artifact Creature — Scarecrow | As Painter's Servant enters the battlefield, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors. 1/3 |
Shineshadow Snarl | Land | As Shineshadow Snarl enters the battlefield, you may reveal a Plains or Swamp card from your hand. If you don't, Shineshadow Snarl enters the battlefield tapped. {T}: Add {W} or {B}. | |
Goblin Charbelcher | 4 | Artifact | {3}, {T}: Reveal cards from the top of your library until you reveal a land card. Goblin Charbelcher deals damage equal to the number of nonland cards revealed this way to any target. If the revealed land card was a Mountain, Goblin Charbelcher deals double that damage instead. Put the revealed cards on the bottom of your library in any order. |
Divining Witch | 1B | Creature — Human Spellshaper | {1}{B}, {T}, Discard a card: Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way. 1/1 |
Mastermind's Acquisition | 2BB | Sorcery | Choose one — • Search your library for a card, put it into your hand, then shuffle. • Put a card you own from outside the game into your hand. |
Elvish Clancaller | GG | Creature — Elf Druid | Other Elves you control get +1/+1. {4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle. 1/1 |
The Restoration of Eiganjo | 2W | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter.) I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle. II — You may discard a card. When you do, return target permanent card with mana value 2 or less from your graveyard to the battlefield tapped. III — Exile this Saga, then return it to the battlefield transformed under your control. |
Choked Estuary | Land | As Choked Estuary enters the battlefield, you may reveal an Island or Swamp card from your hand. If you don't, Choked Estuary enters the battlefield tapped. {T}: Add {U} or {B}. | |
Scouting Hawk | 2W | Creature — Bird | Flying Keen Sight — When Scouting Hawk enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle. 1/1 |