M:tG card similarity search
2W · Creature — Elf Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. 1/2
Name | Mana | Type | Text |
---|---|---|---|
Mirror Strike | 3W | Instant | All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead. |
Seraph of the Sword | 3W | Creature — Angel | Flying Prevent all combat damage that would be dealt to Seraph of the Sword. 3/3 |
Pariah | 2W | Enchantment — Aura | Enchant creature All damage that would be dealt to you is dealt to enchanted creature instead. |
Magebane Armor | 3 | Artifact — Equipment | Equipped creature gets +2/+4 and loses flying. Prevent all noncombat damage that would be dealt to equipped creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Kor Haven | Legendary Land | {T}: Add {C}. {1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn. | |
Phyrexian Vindicator | WWWW | Creature — Phyrexian Horror | Flying If damage would be dealt to Phyrexian Vindicator, prevent that damage. When damage is prevented this way, Phyrexian Vindicator deals that much damage to any other target. 5/5 |
Spirit of Resistance | 2W | Enchantment | As long as you control a permanent of each color, prevent all damage that would be dealt to you. |
Ethersworn Shieldmage | 1WU | Artifact Creature — Vedalken Wizard | Flash When Ethersworn Shieldmage enters the battlefield, prevent all damage that would be dealt to artifact creatures this turn. 2/2 |
Energy Arc | WU | Instant | Untap any number of target creatures. Prevent all combat damage that would be dealt to and dealt by those creatures this turn. |
Rock Hydra | XRR | Creature — Hydra | Rock Hydra enters the battlefield with X +1/+1 counters on it. For each 1 damage that would be dealt to Rock Hydra, if it has a +1/+1 counter on it, remove a +1/+1 counter from it and prevent that 1 damage. {R}: Prevent the next 1 damage that would be dealt to Rock Hydra this turn. {R}{R}{R}: Put a +1/+1 counter on Rock Hydra. Activate only during your upkeep. 0/0 |