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17 May 2024: Card library updated.

Elvish Healer

2W · Creature — Elf Cleric

{T}: Prevent the next 1 damage that would be dealt to any target this turn. If it's a green creature, prevent the next 2 damage instead. 1/2

Similar cards

Color identity:
NameManaTypeText
Revealing Wind 2GInstant Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
Goblin Snowman 3RCreature — Goblin Whenever Goblin Snowman blocks, prevent all combat damage that would be dealt to and dealt by it this turn. {T}: Goblin Snowman deals 1 damage to target creature it's blocking. 1/1
Tresserhorn Skyknight 5BBCreature — Zombie Knight Flying Prevent all damage that would be dealt to Tresserhorn Skyknight by creatures with first strike. 5/3
Ursine Fylgja 4WCreature — Spirit Bear Ursine Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Ursine Fylgja: Prevent the next 1 damage that would be dealt to Ursine Fylgja this turn. {2}{W}: Put a healing counter on Ursine Fylgja. 3/3
Fylgja WEnchantment — Aura Enchant creature Fylgja enters the battlefield with four healing counters on it. Remove a healing counter from Fylgja: Prevent the next 1 damage that would be dealt to enchanted creature this turn. {2}{W}: Put a healing counter on Fylgja.
Protector of the Crown 5WCreature — Giant Soldier When Protector of the Crown enters the battlefield, you become the monarch. All damage that would be dealt to you is dealt to Protector of the Crown instead. 2/5
Gossamer Chains WWEnchantment Return Gossamer Chains to its owner's hand: Prevent all combat damage that would be dealt by target unblocked creature this turn.
Martyrs of Korlis 3WWCreature — Human As long as Martyrs of Korlis is untapped, all damage that would be dealt to you by artifacts is dealt to Martyrs of Korlis instead. 1/6
Healing Leaves GInstant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
Healing Salve WInstant Choose one — • Target player gains 3 life. • Prevent the next 3 damage that would be dealt to any target this turn.
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