Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elvish Herder

G · Creature — Elf

{G}: Target creature gains trample until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Slayers' Stronghold Land {T}: Add {C}. {R}{W}, {T}: Target creature gets +2/+0 and gains vigilance and haste until end of turn.
Craterhoof Behemoth 5GGGCreature — Beast Haste When Craterhoof Behemoth enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control. 5/5
Kodama of the North Tree 2GGGLegendary Creature — Spirit Trample Shroud (This creature can't be the target of spells or abilities.) 6/4
Gyome, Master Chef 2BGLegendary Creature — Troll Warlock Trample At the beginning of your end step, create a number of Food tokens equal to the number of nontoken creatures you had enter the battlefield under your control this turn. {1}, Sacrifice a Food: Target creature gains indestructible until end of turn. Tap it. 5/3
Belbe's Armor 3Artifact {X}, {T}: Target creature gets -X/+X until end of turn.
Pack's Betrayal 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Plated Slagwurm 4GGGCreature — Wurm Hexproof (This creature can't be the target of spells or abilities your opponents control.) 8/8
Rubbleback Rhino 4GCreature — Rhino Hexproof (This creature can't be the target of spells or abilities your opponents control.) 3/4
Join Shields 3GWInstant Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
Axgard Cavalry 1RCreature — Dwarf Berserker {T}: Target creature gains haste until end of turn. 2/2
Page 71