Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Elvish Mystic

G · Creature — Elf Druid

{T}: Add {G}. 1/1

Similar cards

Color identity:
NameManaTypeText
Archmage of Echoes 4UCreature — Faerie Wizard Flying, ward {2} Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.) 4/4
Soulblade Djinn 3UUCreature — Djinn Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn. 4/3
Tangleclaw Werewolf 2GGCreature — Werewolf Horror Tangleclaw Werewolf can block an additional creature each combat. {6}{G}: Transform Tangleclaw Werewolf. 2/4
Mistveil Plains Land — Plains ({T}: Add {W}.) Mistveil Plains enters the battlefield tapped. {W}, {T}: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Auspicious Ancestor 3WCreature — Human Cleric When Auspicious Ancestor dies, you gain 3 life. Whenever a player casts a white spell, you may pay {1}. If you do, you gain 1 life. 2/3
Rune Snag 1UInstant Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
Melt Terrain 2RRSorcery Destroy target land. Melt Terrain deals 2 damage to that land's controller.
Poison the Well 2B/RB/RSorcery Destroy target land. Poison the Well deals 2 damage to that land's controller.
Arcane Spyglass 4Artifact {2}, {T}, Sacrifice a land: Draw a card and put a charge counter on Arcane Spyglass. Remove three charge counters from Arcane Spyglass: Draw a card.
Path of the Animist 3GSorcery Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.
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