Card Codex

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17 May 2024: Card library updated.

Elvish Pathcutter

3G · Creature — Elf Scout

{2}{G}: Target Elf creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/2

Similar cards

Color identity:
NameManaTypeText
Llanowar Tribe GGGCreature — Elf Druid {T}: Add {G}{G}{G}. 3/3
Urborg Elf 1GCreature — Elf Druid {T}: Add {B}, {G}, or {U}. 1/1
Wirewood Elf 1GCreature — Elf Druid {T}: Add {G}. 1/2
Woodland Mystic 1GCreature — Elf Druid {T}: Add {G}. 1/1
Dusk Legion Sergeant 1BCreature — Vampire Soldier Menace {1}{B}, Sacrifice Dusk Legion Sergeant: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 2/2
Angelic Guardian 4WWCreature — Angel Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) 5/5
Cat Warriors 1GGCreature — Cat Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/2
Elite Cat Warrior 2GCreature — Cat Warrior Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/3
Deadly Recluse 1GCreature — Spider Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 1/2
Kessig Recluse 2GGCreature — Spider Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) 2/3
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