Card Codex

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17 May 2024: Card library updated.

Elvish Promenade

3G · Tribal Sorcery — Elf

Create a 1/1 green Elf Warrior creature token for each Elf you control.

Similar cards

Color identity:
NameManaTypeText
Chitterspitter 2GArtifact At the beginning of your upkeep, you may sacrifice a token. If you do, put an acorn counter on Chitterspitter. Squirrels you control get +1/+1 for each acorn counter on Chitterspitter. {G}, {T}: Create a 1/1 green Squirrel creature token.
Wolfrider's Saddle 3GArtifact — Equipment When Wolfrider's Saddle enters the battlefield, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it. Equipped creature gets +1/+1 and can't be blocked by more than one creature. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Zodiac Monkey 1GCreature — Monkey Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) 2/1
Terastodon 6GGCreature — Elephant When Terastodon enters the battlefield, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token. 9/9
Seed Spark 3WInstant Destroy target artifact or enchantment. If {G} was spent to cast this spell, create two 1/1 green Saproling creature tokens.
Gor Muldrak, Amphinologist 1GULegendary Creature — Human Scout You and permanents you control have protection from Salamanders. At the beginning of your end step, each player who controls the fewest creatures creates a 4/3 blue Salamander Warrior creature token. 3/2
Slimefoot and Squee BRGLegendary Creature — Fungus Goblin Whenever Slimefoot and Squee enters the battlefield or attacks, create a 1/1 green Saproling creature token. {1}{B}{R}{G}, Sacrifice a Saproling: Return Slimefoot and Squee and up to one other target creature card from your graveyard to the battlefield. Activate only as a sorcery. 3/3
Trial of Strength 2GEnchantment When Trial of Strength enters the battlefield, create a 4/2 green Beast creature token. When a Cartouche enters the battlefield under your control, return Trial of Strength to its owner's hand.
Greenwood Sentinel 1GCreature — Elf Scout Vigilance (Attacking doesn't cause this creature to tap.) 2/2
Supply Caravan 4WCreature — Camel When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance. 3/5
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