M:tG card similarity search
3G · Tribal Sorcery — Elf
Create a 1/1 green Elf Warrior creature token for each Elf you control.
Name | Mana | Type | Text |
---|---|---|---|
Flatline | 2U | Instant | Creatures your opponents control have base power and toughness 0/1 until end of turn. |
Semblance Scanner | 2U | Artifact Creature — Equipment Shapeshifter | Whenever Semblance Scanner or equipped creature deals combat damage to a player, if it's not a token, conjure a duplicate of it into your hand. Reconfigure {1} 3/2 |
Mayael the Anima | RGW | Legendary Creature — Elf Shaman | {3}{R}{G}{W}, {T}: Look at the top five cards of your library. You may put a creature card with power 5 or greater from among them onto the battlefield. Put the rest on the bottom of your library in any order. 2/3 |
Arcus Acolyte | GW | Creature — Human Cleric Archer | Reach, lifelink Outlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each other creature you control without a +1/+1 counter on it has outlast {G/W}. 2/2 |
Guardian Lions | 4W | Creature — Cat | Vigilance (Attacking doesn't cause this creature to tap.) 1/6 |
Maned Serval | 1W | Creature — Cat | Vigilance 1/4 |
Hammer Jammer | 3R | Creature — Goblin Warrior | As Hammer Jammer enters the battlefield, roll a six-sided die. Hammer Jammer enters the battlefield with a number of +1/+1 counters on it equal to the result. Whenever you roll a die, remove all +1/+1 counters from Hammer Jammer, then put a number of +1/+1 counters on it equal to the result. 0/0 |
Feeding Grounds | Plane — Muraganda | Red spells cost {1} less to cast. Green spells cost {1} less to cast. Whenever chaos ensues, put X +1/+1 counters on target creature, where X is that creature's mana value. | |
Impervious Greatwurm | 7GGG | Creature — Wurm | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Indestructible 16/16 |
Inquisitor Greyfax | 1WUB | Legendary Creature — Human Inquisitor | Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3 |