Card Codex

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17 May 2024: Card library updated.

Elvish Spirit Guide

2G · Creature — Elf Spirit

Exile Elvish Spirit Guide from your hand: Add {G}. 2/2

Similar cards

Color identity:
NameManaTypeText
Blessed Light 4WInstant Exile target creature or enchantment.
Iona's Judgment 4WSorcery Exile target creature or enchantment.
Ghost Town Land {T}: Add {C}. {0}: Return Ghost Town to its owner's hand. Activate only if it's not your turn.
Serra's Sanctum Legendary Land {T}: Add {W} for each enchantment you control.
Plaza of Heroes Land {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
Trial of a Time Lord 1WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.) I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield. IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
Henge of Ramos Land {T}: Add {C}. {2}, {T}: Add one mana of any color.
Mana Prism 3Artifact {T}: Add {C}. {1}, {T}: Add one mana of any color.
Mox Lotus 15Artifact {T}: Add {∞}. {100}: Add one mana of any color.
Painted Bluffs Land — Desert {T}: Add {C}. {1}, {T}: Add one mana of any color.
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